Grab Your Dreams

Today I want to talk about dreams; more specifically, I want to talk about how important dreams really are. I don’t mean the dreams you have at night, but rather the dreams you aspire to bring to reality.

I’m at an age where stuff changes at a very fast pace and where new realities often push back old ones. The person I was just two mere years ago has changed so much that it is incredible I still share some traits with her. Deep down, I’m still me, but there are a lot of things I have realized in the process of growing up. Now, it took me more than two years to grow up – we are always growing up, after all – but in those two years (especially recently) I have learned important lessons that may change the course of my life.

I’ve learned that it is of crucial importance to be true to oneself. That seems pretty simple, but most of the time part of you is still lying to yourself about something, even if you don’t realize it. Sometimes you can modify, simplify or hide something you truly want just because it seems less complicated that way. There are plenty of ways for you to justify that for yourself, but that is an act of deceit. And the problem with an act of deceit upon yourself is that no one except you will be able to point it out.

It’s difficult to dream. We all want something that seems impossible – out of reach, unreasonable, too difficult to achieve. But if that dream is all you think about day and night, isn’t that worth the hard work? There are so many ways to convince yourself that it is not worth it. The problem with that is that you will spend your life asking yourself what would have happened if only you had tried.

I mentioned in my last article that my new dream is to make video games. It took me a while to accept that as my new dream. I had been thinking about it but pushing the thought back, telling myself that I don’t know anything about programming and 3D animation. I also told myself that I have already done a year of university, and that starting another field of study would mean this first year would have been wasted. I told myself to just keep going and forget about making video games. 

What I kept forgetting was that I only have this one life. Once this life is over, I don’t get to restart and try making video games this time around. I only have this one shot. This is the best time of my life to experiment; I’m young, without kids or other tie-downs, and I have the time and energy to learn. I have to stop convincing myself that it is too late. This first year of university was not a waste of time; it was an opportunity to widen my horizons and find myself a new passion.

I’ve come to terms with this. I need to make a change and take the steps needed in order to accomplish this dream. I think about it all the time. If I don’t make it a part of my life, I will have to place other things in my head that I don’t really want. Might as well get an education in something I really enjoy and make it a big part of my life. I know it will be hard work to go into this path, but it is worth it.

Ask yourself, deep down, what your dream is. Don’t place any filters. Don’t ask yourself what others would want you to dream about. It’s all about you. Are you focusing your life around this dream? If not, do you have the means to?

If you do have the means, then there is no reason not to go ahead and do that. Remember that you only live once. This isn’t a video game; you don’t get a second or third or fourth try. You only get this one shot. Make the most of it.

Grab those dreams of yours and do all you can to make them come true.


What I’m Up To

I haven’t been keeping up with my blog very much, and I kinda feel bad about it. I want to get back to writing on a weekly basis if I can – that is, if school doesn’t get in the way during finals. School is mostly what has been keeping me busy for the past month, with essays and studying and film shoots and whatnot, but I’ve also been working on a few other things.

What I’ve Been Working On

Aside from writing essays, studying for mid-terms, and organizing two film shoots for class, I’ve been working on lots of non-school related things. The first, of course, involves my writing. You may remember me mentioning the new series I wanted to get started on several months back, Shark Academy. Well, the first draft of the first book, which will be called “Demons Below Us,” is well on its way to being finished. I’ve now put the book on hold until the end of the semester since I’ll need to be focusing on studying for finals, but since November I have been working on it almost on a daily basis (except Fridays and Saturdays). When the final draft is complete, I will edit it myself and then pass it on to my personal editors to ready it for its final appearance. The book should be out by next fall.

The concept of the book itself changed quite drastically. I had been planning to make one book per character, divided into three parts. It was while working on this first part with the character Elyssa that I discovered this first part was complex enough to be a book by itself. The book is still separated into three parts, but all three books will be surrounding this character. At every book, I will be adding a point of view, but Elyssa will always remain as the main protagonist.

I’m super excited for this trilogy. In fact, I have also been working on concepts for all three cover arts. It is the first time that I manage to plan out a trilogy that could actually work, and I really hope it turns out as good as I am hoping it to be.

Other than writing, I have been following tutorials for computer programming. That subject has intrigued me for the past few years, but I have very limited knowledge of computers and often need an actual person to teach me how to deal with things like this. This is why this self-learning is taking up a lot of my energy. I am advancing very slowly, but I am also spending a lot of my time researching for schooling programs related to video game programming. The reason I am trying to learn programming in the first place is to program video games. There are so many stories that I wish to write; there are others that I wish I could turn into games. However, this is hard work, especially for someone with close to no computer knowledge like me, which is why I am dedicating so much time to this practice.

In the end, I know it is worth it, because I have been dreaming of making video games for a while now. My first dream was to publish a book; once this was accomplished, new dreams came in its place.